This month, Manus unveiled their latest product: Polygon. Manus Polygon is a full-body VR solution that comes with multi-user collaboration possibilities. With only 5 Vive trackers, Polygon generates natural body movement. Enhanced with the Manus gloves, which provide finger tracking, the users’ body integration is more immersive than ever before.
One of the key attributes of Polygon is the possibility for the user to self-calibrate without any intervention from outside the VR experience. With the requirement of only 5 Vive trackers, setting up the hardware is as easy as it gets. These attributes allow the user to step into Polygon easily. The tracker assignment is done automatically during the calibration. The Polygon IK system reads the movement of the Vive trackers and calculates the natural body movement of the user.
Polygon comes with multi-user support, either locally or via an existing network. This makes it possible for Polygon users to connect with each other and share their virtual workspace. This system works with a host who runs the simulation, allowing guests to join their environment.
A true multiplayer experience is more than just allowing people to see each other. One of the essential features of Polygon is networked object tracking. This feature makes sure all users see object locations in real-time, even when another user is using the object. Combined with the multi-user interaction framework that Manus offers, collaborating in virtual reality promises to run smoothly using Polygon. Polygon will be released in June 2020.
Over the years, Manus became the industry leader in data gloves development. After the successful release of their Prime series last year, Manus aims to move further and raise the bar in immersive technology development, thus introducing Polygon. Polygon is suitable for various applications, including VR experiences, training and simulation, and virtual collaboration.